EveryMatrix chief executive Ebbe Groes said the game provider will continue with acquisitions after a successful first quarter of 2022, in which gross profit rose 14%.
Gross margin – defined as gross revenue less direct costs paid to game providers – increased 14% to €13.9 million.
“Gross profit was driven by substantial growth globally and the stabilization of German revenues following regulatory changes there,” the provider said.
Earnings before interest, taxes, depreciation and amortization (EBITDA), however, fell by 14% to €4.8 million. This, he said, was mainly due to the fact that EBITDA was particularly high in the first quarter of 2021, with 4.8 million euros corresponding to the average for 2021, as well as the fact that the company increased its workforce from 553 at the end of the first quarter of 2021 to 669 at the same time in 2022.
Groes said the company will continue to invest in order to further expand in North America and pursue potential acquisitions.
“We started the year with strong financial performance in all three business segments, thanks to our well-balanced and innovative product offering and our broad customer base,” he said. “We had a record number of new customers in the quarter, with 40 agreements signed across all products.
“We continue to invest organically for our next level of growth, primarily in our game studios and North American markets. In addition to organic investments, we are also looking for M&A opportunities.”